Company intelligence
Computer Lunch Games
Independent game studio exploring science, ideas, and imagination through thoughtful design and rich visual storytelling
Computer Games
New York, US
26 employees
Founded 2009
2 public signals
About Computer Lunch Games
Founded in 2009 by husband and wife Andrew Garrahan and Kati Nawrocki, Computer Lunch was formed with the goal of creating games that playfully explore the world around us. The independent studio, funded by the players who support the game, is also an active part of New York City’s Gumbo Collective community, which supports a network of local game developers. Notable Computer Lunch titles include Cell to Singularity (2019), Mama Hawk (2018), and SwingStar VR (2016).
Verified activity
Signals from Computer Lunch Games
2 published signals