Company intelligence
Query
Security Operations beyond your SIEM
About Query
Security operations beyond your SIEM. Less than half your security-relevant data lives in your SIEM. The rest is scattered across data lakes, endpoint, identity, network, and IT tools your team can't easily reach. Coverage becomes a budget decision, not a security one. Query changes that. Our Security Data Mesh makes your data operational wherever it lives. No migration, no ingestion penalty, no centralization tax. Connect a new source in under 15 minutes and put 100% of your data to work. What runs on the mesh: Query Workers — AI agents that triage, investigate, hunt, and prioritize across every connected source. A typical investigation takes ~15 minutes versus 8–12 hours of manual triage. They show evidence and recommend; your team decides. No black box. Federated Detections — detection logic decoupled from data storage across 50+ sources. Bring your SPL, KQL, or Sigma rules, or use ours. Federated Search & Analytics — one console across every source, in parallel. Natural language in, any source out. Query for Splunk — extend Splunk to every source without ingestion, inside the console your analysts already use. The result: every alert investigated, every threat hunted, analysts doing security work instead of data assembly — and AI reasoning across all your data, not just the slice your SIEM ingested. See for yourself: query.ai/book-a-demo
Verified activity
Signals from Query
4 published signals
Presence & Recognition
Query employee Neal Bridges was invited by local AI and open model development leaders to provide cyber evaluations on local models.
Reported by Neal Bridges
Presence & Recognition
Query conducted over 100 demos in two days at Fal.Con.
Reported by Matt Eberhart
Products & Services
Query submitted its Falcon Foundry app for review by CrowdStrike.
Reported by Matt Eberhart
Products & Services
Query Workers can now be triggered from inside Falcon, with findings and indicators sent to an AI Worker using the Query Data Mesh.
Reported by Matt Eberhart