Balancy announced that Supercell launched its second WWE collaboration for Clash of Clans in roughly 48 hours, featuring limited-time Hero Skins priced at $9.99, a sixth WWE skin inside the Gold Pass, WWE Chests and exclusive equipment, temporary troops, a branded XL scenery, and challenges, clan events, reward tracks, and staggered releases throughout September.

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Supercell is on a roll. In roughly 48 hours, the company showed two very different ways to grow a mature mobile-games portfolio. 1️⃣ First, Clash of Clans launched its s…

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Company

Balancy

LiveOps & monetization platform for games

Industry
Mobile Gaming Apps
Location
Dover, US
Company size
2–10 employees

About Balancy

Balancy is a LiveOps and monetization platform that helps mobile game teams increase revenue, retention, and LTV. Product managers and monetization designers use Balancy to personalize offers, run in-game events, test pricing strategies, and deliver targeted content — all without developer involvement. With built-in segmentation, A/B testing, offer management, UI Builder, and LiveOps calendar tools, Balancy makes it easy to launch new monetization ideas, prevent churn with engaging event schedules, and scale your live service operations. Our new LiveOps Starter Kit includes ready-to-use Royal Match–inspired templates (events, mini-games, offers, and chain deals) to help studios ship faster. Teams can also customize calendars, test new event cadences, and adopt modern LiveOps practices without starting from scratch. Top publishers like Lion Studios, Kwalee, and My.Games use Balancy to power their LiveOps and grow LTV.

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