COQUI SOFTWARE employees wore a t-shirt during the SIX, XDS Week in Vancouver.
Published
Signal category
Presence & Recognition
Quote
“COQUI SOFTWARE finally got me to wear something other than a black t-shirt”
— Jason Viterna 🔜 SIX, XDS Week in Vancouver|COQUI SOFTWARE team
Company
COQUI SOFTWARE
Bridging the gap between design vision and production-ready UI implementation
- Industry
- Software Development
- Location
- SAN JUAN, PR
- Company size
- 2 employees
COQUI SOFTWARE is a San Juan-based, remote-first development studio specializing in UI implementation for games and real-time interactive software. We help studios turn complex interface designs into polished, performant, and maintainable in-game UI. Our focus is on embedded UI engineering, technical UI implementation, and production support for teams building with Unreal Engine, UEFN, Unity, Godot, Scaleform, and proprietary technology stacks. Our specialties include game UI engineering, frontend implementation, menu systems, HUDs, screen flows, controller navigation, accessibility support, localization readiness, UI optimization, and integration between design, engineering, and production teams. We support engine-specific UI workflows such as Unreal Engine UMG, CommonUI, Slate, UEFN, and Verse; Unity UI Toolkit, uGUI, TextMeshPro, and Canvas-based UI; Godot Control nodes and theme-driven UI systems; as well as custom or proprietary frontend frameworks. COQUI SOFTWARE works best with studios that already have a strong creative direction, UI/UX design vision, or internal development team, but need experienced implementation specialists to help bring the interface to life inside the engine. We can support teams through founder-led consulting, embedded UI engineering, technical UI art support, and curated contractor bench capacity for larger or longer-running engagements. Our goal is simple: help game studios and real-time software teams ship better interfaces with less friction.
Founded 2021