Iconic published a blog post by Dominika Woszczyk discussing what makes a voice performance right for a character in a given scene.
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Check out Dominika Woszczyk's blog post on something we care about a lot at Iconic : what makes a voice performance right for a character in a given scene?
Company
Iconic
Building the engine to craft intelligent, living worlds, marking the next frontier of interactive entertainment
- Industry
- Computer Games
- Location
- London, GB
- Company size
- 11–50 employees
About Iconic
Iconic is building the engine and tools that power a new era of interactive entertainment, uniting engineering and creative craft under one vision. Our mission is to create intelligent systems that give worlds their own sense of emotion, agency, and intent, allowing them to listen, react, and evolve alongside the player. Every experience we build is crafted from the ground up to demonstrate what our technology makes possible.
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