Miris improved how we stream fine detail in 3D assets by rebuilding sensor placement algorithms behind the radiance field capture process, improving accuracy by more than 300% and running up to 5x higher bandwidth to keep pace with the largest assets.
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Great news, Miris just improved how we stream fine detail in 3D assets. We rebuilt the sensor placement algorithms behind our radiance field capture process, improving a…
Company
Miris
Miris is a 3D streaming infrastructure company building a platform for delivering 3D content at billion-user scale.
- Industry
- Software Development
- Location
- Culver City, US
- Company size
- 51–200 employees
About Miris
Miris is a 3D streaming platform company. Try our free beta today at Miris.com. Unlike pixel streaming (which renders 3D remotely and sends video frames to devices) or download-based approaches (which require complete asset transfers before interaction), Miris converts standard 3D assets into optimized spatial data that streams directly to end-user devices and reconstructs client-side. The result is sub-second load times, high-fidelity, and costs that scale with usage, not per-user cloud GPU provisioning. Winner Gold Stevie award for Technology Breakthrough of the Year, Retail E-Commerce Technology Member of Academy Software Foundation (ASWF), Digital Production Pipeline Association, ThreeJS
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Latest activity from Miris
5 signals
Presence & Recognition
Miris is hosting a mini-workshop at the Three.js conference in Paris on Wednesday, September 9th, featuring Marcus McLean and Dex Honsa to walk attendees through generating photoreal assets, building 3D models, and streaming them through the Miris Web SDK.
Presence & Recognition
Miris is a Gold sponsor at Three.js Conf Paris with a 15-minute main stage talk on streaming source-quality 3D directly into a three.js scene, two panels on 4D Gaussian splatting and new rendering techniques, and a hands-on workshop on capturing, compressing, and streaming Gaussian splat worlds.
Presence & Recognition
Miris team is running a workshop with Marcus McLean and Dex Honsa next week for the Three.js community
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